Launching soon

Gravity Well

Dub space, not deep space.

Feed it a sound and it orbits. Tape echoes, grains and a bloom of reverb all return to one circular loop.

Formats
VST3, AU
Platform
macOS
Gravity Well interface: a circular loop buffer on the left, Dub, Grain and Void panels across the top, and Returns, Master and Perform sections below.
Dub

Tape, BBD or clean echoes.

Grain

Scatter, smear or shift.

Void

Nebula, echo or bloom.

The Well in ring view: a circular loop with a write head, delay heads and grains travelling around it.
The WellRing, linear or spectrum view of the loop.
Gravity Well Perform section with six pads: Throw, Stutter, Freeze, Reverse, Capture and Clear.
PerformThrow, Stutter, Freeze, Reverse, Capture, Clear.

Chordy

Describe a mood. Get chords that fit it.

Type a vibe, a scene or a half-formed idea and a voiced progression lands on the timeline. Then keep talking to it: make the third chord darker. Or start from 43 classic progressions, or play in what you already have and Listen finds chords that fit.

Runs on your own AI provider, a local model, or fully offline.

Modes
AI, Listen, Presets
Formats
VST3, AU, Standalone
Platform
macOS (Apple Silicon and Intel)
Chordy interface with the prompt 'moody dark trance', scale, voicing, arp and feel controls, a six-chord progression in F sharp phrygian and a keyboard.
Chordy's Explore alternatives view for Gmaj7: eight related chords, each with a one-line reason such as 'borrowed from major, a brighter approach'.
ExploreSwap any chord for a related or bolder one. Each comes with the reason it works.
Chordy chord editor showing the notes of Gmaj7 in a piano roll.
EditMove the notes yourself. Chordy renames the chord to match.

Shattered Glass

A delay that behaves like light.

It splits sound into colours, sends each one on its own path, and makes every repeat brighter instead of darker.

Status
In development
Formats
VST3, AU, CLAP
Platform
macOS
Shattered Glass interface with the preset Mirror Cascade: glass prisms with a beam of light fanning into coloured repeats, four numbered frequency regions, the Mirror material selected, and Refraction, Fracture, Reflection, Diffusion, Decay, Mix and Output dials.
Fracture

One clean delay breaks into shards. The readout counts them.

Four regions

Low, low mid, high mid and high, each with its own time and place in the stereo field.

Five materials

Clear, Frosted, Rippled, Mirror and Crystal.

Shattered Glass in use with the Rippled material: the beam of light splits into coloured repeats while the Fracture readout shows 24 shards.
RippledFracture at 100 %, 24 shards.

Undertow

Four controls named for water.

Depth runs shallows to abyss. Current sets the echoes. Bloom adds haze, modulation and shimmer. Tide pulls the cycle.

Status
In beta
Formats
To be confirmed
Platform
To be confirmed
Undertow in Play view: an underwater scene with flowing wave lines, and Depth, Current, Bloom, Tide and Mix controls below.
PlayOne scene, five controls.
Undertow in Edit view with Delay A, Delay B, Reverb, Wave Looper, input, routing and motion sections.
EditTwo delays, a reverb and a wave looper, with routing between them.
Undertow in Play view at full depth, a darker scene with a glowing point near the bottom right.
DeepSame controls, further down.

Elements

Sand. Slime. Moss.

Max for Live devices for Ableton Live, each built around a material and how it behaves.

Format
Max for Live
Host
Ableton Live Suite
Sand device: a field of grains over a scale, with Wind, Gust, Weight and Sway controls.
SandPour, slide, sieve, wind, damp.
Slime device: small green creatures on a keyboard, with Rate, Size, Tack and Seed controls.
SlimeDrip, body, expression.
Moss device: green growth spreading across a note grid, with Moisture, Growth, Season and Spores controls.
MossGrow, or let your input seed it.

Telemetry

Music from the space weather.

A sequencer that listens to live and recorded data, such as solar activity and X-ray flux, and turns the events into rhythm and tone.

Status
In beta
Formats
VST3, AU
Platform
macOS
Telemetry interface with a data trace, dotted event lanes and Source, Transform and Sequence controls.

The studio

SITS Audio is made by a producer and musician, as the audio studio of Swimming In The Sea. The tools come out of the music.

Hear the music